a port of the Processing Visualization Language
Class PShape
Name

scale()

Examples
	
PShape s;

void setup() {
  s = loadShape("bot.svg");
  smooth();
}

void draw() {
  background(204);
  shape(s);
}

void mousePressed() {
  // Shrink the shape 90% each time the mouse is pressed
  s.scale(0.9);  
}
Description

Increases or decreases the size of a shape by expanding and contracting vertices. Shapes always scale from the relative origin of their bounding box. Scale values are specified as decimal percentages. For example, the method call scale(2.0) increases the dimension of a shape by 200%. Subsequent calls to the method multiply the effect. For example, calling scale(2.0) and then scale(1.5) is the same as scale(3.0). This transformation is applied directly to the shape, it's not refreshed each time draw() is run.

Using this fuction with the z parameter requires passing P3D or OPENGL into the size() parameter.

Syntax
sh.scale(size)

sh.scale(x,y)

sh.scale(x,y,z)
Parameters
sh PShape: any variable of type PShape
size float: percentage to scale the object
x float: percentage to scale the object in the x-axis
y float: percentage to scale the object in the y-axis
z float: percentage to scale the object in the z-axis
Returns none
Usage Web & Application

This reference is licensed under the CC BY-NC-SA 2.0 license:

Creative Commons License
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