a port of the Processing Visualization Language

Processing.js v0.8 Released

09 Apr 2010

Download Processing.js 0.8

We are very pleased to announce the release of Processing.js 0.8!

The students at Seneca and the community at large, have been working hard to get some awesome code into the repository. We are proud to announce a full rewrite of p.color which greatly increases performance. Also included in this release are lightning functions like spotlight(), ambientLight(), and pointLight(), as well as material properties like shininess(), and emissive().

Get involved!

If you would like to get involved with Processing.js development, or have general usage questions about Processing.js, we would love meet you on IRC: irc://irc.mozilla.org/processing.js

Changelog

  • Added spotLight
  • Added createImage
  • Added PImage blend prototype
  • Added PImage resize prototype
  • Added PImage copy prototype
  • Added @pjs directive for moz-opaque
  • Added copy
  • Added noTint
  • Added shininess
  • Added blend
  • Added lightSpecular
  • Added specular
  • Added ambient
  • Added emissive
  • Added PMatrix2DStack, and associated methods
  • Added lights
  • Added lightFalloff
  • Added printMatrix
  • Fixed canvas size change issue
  • Fixed image clipping logic
  • Fixed cursor to use PImage
  • Fixed performance and accuracy of color
  • Fixed smooth and noSmooth
  • Fixed default framerate to match Processing (60fps)
  • Fixed Math functions for performance
  • Fixed tint
  • Fixed parser to better handle custom classes (still known issues)
  • Fixed array.remove
  • Fixed style, linting issues in processing.js source
  • Fixed OOM parser error in matchAll
  • Fixed release target to auto-write version numbers in release files
  • Fixed background to throw if image size is not same as canvas
  • Fixed Boolean array bug
  • Fixed pmouseX and pmouseY
  • Fixed mouse offset bug when canvas in relative html elements
  • Fixed p.color.toGLArray
  • Fixed typo in mouseScrolled
  • Fixed p.set to support PImage and new color code
  • Fixed year
  • Fixed parser bug with Windows newlines
  • Fixed stroke and fill for performance
  • Fixed drawing of transparent pixels to canvas
  • Converted visual tests to unit and/or ref tests
  • Updated _checkThrows for false case
  • Updated ref tests to use better initial values, added calibration tests
  • Removed dead code
  • Added manual test tracking system
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